Session Title

Session 1-4-C: Protecting the Young

Presentation Type

Event

Location

The Mirage Hotel & Casino, Las Vegas, Nevada

Start Date

7-6-2016 4:00 PM

End Date

7-6-2016 5:30 PM

Disciplines

Clinical Psychology

Abstract

The purpose of this presentation to discuss my work developing and evaluating the efficacy of brief interventions designed to reduce at-risk gambling and related negative consequences among young adults. Research has established that young adults, especially college students, are more likely to meet classification for “disordered” gambling than the general adult population (Blinn et al., 2007). Brief interventions that incorporate personalized feedback have been shown to be efficacious at motivating behavior change among young adults (Cronce & Larimer, 2011). The purpose of this presentation will be to discuss my efforts at extending this work to the area of at-risk gambling. Over the past 3 years our laboratory has conducted two clinical trials examining the efficacy of personalized feedback-based interventions among college students who exceeded a threshold for at-risk gambling. In the first trial we found that participants in a personalized-feedback condition delivered via computer reported fewer dollars wagered and fewer gambling-related problems than those in the control conditions (Martens et al., 2015). Follow-up analyses examining mediators and moderators of intervention effects will also be discussed. In the second trial, which is currently ongoing, we are examining the efficacy of delivering intervention content via smartphone. Participants in the intervention condition receive personalized feedback on their phone, and then receive subsequent follow-up text messages that contain either personalized feedback or general educational information about gambling. Preliminary findings regarding the efficacy of these interventions will be discussed, as will implications of the findings for promoting responsible gambling among young adults.

Keywords

Prevention, Personalized Feedback, Motivation, Young Adults

Comments

Attachment: PDF containing 20 slides

Supplemental file: Audio recording of session is attached as a downloadable MP3 audio file, 16.84 MB

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Jun 7th, 4:00 PM Jun 7th, 5:30 PM

Technology-Based Brief Interventions for At-Risk Young Adult Gamblers

The Mirage Hotel & Casino, Las Vegas, Nevada

The purpose of this presentation to discuss my work developing and evaluating the efficacy of brief interventions designed to reduce at-risk gambling and related negative consequences among young adults. Research has established that young adults, especially college students, are more likely to meet classification for “disordered” gambling than the general adult population (Blinn et al., 2007). Brief interventions that incorporate personalized feedback have been shown to be efficacious at motivating behavior change among young adults (Cronce & Larimer, 2011). The purpose of this presentation will be to discuss my efforts at extending this work to the area of at-risk gambling. Over the past 3 years our laboratory has conducted two clinical trials examining the efficacy of personalized feedback-based interventions among college students who exceeded a threshold for at-risk gambling. In the first trial we found that participants in a personalized-feedback condition delivered via computer reported fewer dollars wagered and fewer gambling-related problems than those in the control conditions (Martens et al., 2015). Follow-up analyses examining mediators and moderators of intervention effects will also be discussed. In the second trial, which is currently ongoing, we are examining the efficacy of delivering intervention content via smartphone. Participants in the intervention condition receive personalized feedback on their phone, and then receive subsequent follow-up text messages that contain either personalized feedback or general educational information about gambling. Preliminary findings regarding the efficacy of these interventions will be discussed, as will implications of the findings for promoting responsible gambling among young adults.