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Document Type

Original Research Article

Abstract

Why workers unionize has been a topic of considerable debate for nearly one hundred and fifty years. Research, however, concerning the determinants of voting behavior has primarily been conducted during the last two decades. Up to now, little has been done to evaluate why workers in gaming may be pro-union, anti-union, or ambivalent. Using a data base containing survey data for 237 workers, we find that pro-union workers are less satisfied with a variety of work dimensions and that they feel under more stress than other workers. We also find, contrary to evidence for other industries, that pro-union workers view themselves as being as capable as their anti-union counterparts and that there are substantive differences, on average, between workers with strong views and those with moderate or ambivalent views with respect to unions.


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