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Description
How can you engage students online by utilizing the online environment? Solution: a choose-your-own adventure style game. As an Assistant Professor of Hospitality Management, I teach a class in Strategic Management where I used a software called Twine to create a choose-your-adventure type scenario where the students make their own decisions for a business scenario and then see the consequences of their decisions.
Publisher Location
Las Vegas (Nev.)
Publication Date
1-23-2021
Publisher
UNLV Office of Faculty Affairs
Language
English
Keywords
Kinesthetic learning; Choose-your-own adventure; Scenario-based learning
Disciplines
Education | Higher Education | Hospitality Administration and Management | Recreation Business | Scholarship of Teaching and Learning | Sports Management | Strategic Management Policy | Tourism and Travel
File Format
File Size
258 KB
Recommended Citation
Belarmino, Amanda Mapel, "It's Like a Video Game: How to Use Twine to Create Scenario Based Learning Online" (2021). UNLV Best Teaching Practices Expo. 155.
https://digitalscholarship.unlv.edu/btp_expo/155
Rights
IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
Included in
Hospitality Administration and Management Commons, Recreation Business Commons, Scholarship of Teaching and Learning Commons, Sports Management Commons, Strategic Management Policy Commons, Tourism and Travel Commons
Comments
Please go to https://twinery.org/ if you are interested!