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Description

Augmented Reality (AR) technology can be used with indirect mediums to allow virtual interaction to have a greater impact on society. This research is significant because it contributes to giving users a better experience interacting with their surroundings. The purpose of this study was to test if items can be overlayed on an environment using a phone camera. Additionally, we investigated the type of software required for mobile phone platforms. Researchers used Unity Engine software equipped with a Vuforia mod to overlay a digital world onto a physical environment utilizing fiducial markers. For pathfinding, we used traditional algorithms such as A* and Dijkstra’s shortest path. Thus far, results indicate that when development is complete it will be feasible to develop cloud anchor-based navigation in ULABS navigation application as long as the device used is compatible with AR Core. The application will achieve AR navigation by overlaying on top of the physical environment with a fiducial tracker outline to pull virtual objects into reality using a phone’s camera. Further research into this subject will continue after the project moves into production.

Publication Date

Fall 11-15-2021

Language

English

Keywords

Augmented reality; Mobile platforms; Devices; Computer Science; Development

File Format

pdf

File Size

2000 KB

Comments

Faculty Mentor: Jorge Fonseca Cacho

Rights

IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/

Augmented Reality (AR) on the Physical Environment and mobile platforms


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