A Magical Mystery (Global) Tour of Esports and Gambling
No hallucinogens will be consumed during the Magical Mystery (Global) Tour!
Abstract
Gambling has become an increasingly central component of the esports and gaming industries, and jurisdictions around the world have had to continually revisit their duties in review of new products that blur the lines between gambling and gaming. Even as discussions progress on how industry, regulators, and other stakeholders should be approaching the continual technological developments in gambling and gaming, the state of play continues to evolve.
Different cultures and jurisdictions, meanwhile, all have unique relationships with these acts, and these differences affect the lenses through which we view esports and gambling. Competitive esports is currently comprised of over twenty game titles (and thousands more in casual play) across different genres and platform access, all with underlying regional and cultural preferences. In ASEAN countries, for example, mobile games dominate esports and gambling investment is minimal. In European and North American countries, meanwhile, PC and console gaming are most popular and gambling plays a larger, more public role in esports.
This presentation will consider the major current trends in esports and gambling, such as game integrity, branding, mode of access, big data use, and relationship with sport, and discuss how these themes present themselves in different parts of the globe and thus affect different cultural lenses that are applied.
A Magical Mystery (Global) Tour of Esports and Gambling
Gambling has become an increasingly central component of the esports and gaming industries, and jurisdictions around the world have had to continually revisit their duties in review of new products that blur the lines between gambling and gaming. Even as discussions progress on how industry, regulators, and other stakeholders should be approaching the continual technological developments in gambling and gaming, the state of play continues to evolve.
Different cultures and jurisdictions, meanwhile, all have unique relationships with these acts, and these differences affect the lenses through which we view esports and gambling. Competitive esports is currently comprised of over twenty game titles (and thousands more in casual play) across different genres and platform access, all with underlying regional and cultural preferences. In ASEAN countries, for example, mobile games dominate esports and gambling investment is minimal. In European and North American countries, meanwhile, PC and console gaming are most popular and gambling plays a larger, more public role in esports.
This presentation will consider the major current trends in esports and gambling, such as game integrity, branding, mode of access, big data use, and relationship with sport, and discuss how these themes present themselves in different parts of the globe and thus affect different cultural lenses that are applied.