Problem Gambling and Other Addictive Behaviors Among US Military Populations
Session Title
Session 1-1-A: Problem Gambling and Vulnerable Communities, Part 1
Presentation Type
Paper Presentation
Location
Park MGM, Las Vegas, NV
Start Date
23-5-2023 10:15 AM
End Date
23-5-2023 11:45 AM
Disciplines
Psychology
Abstract
The current study evaluated problem gambling and addictive behaviors among a sample of 4,363 US adults. Specifically, we examined how military experience (i.e., active-duty service members, veterans, and civilians) was related to prevalence of problem gambling and other addictive behaviors. Participants were recruited by YouGov Opinion polling and taken from two US samples: a weighted, nationally representative sample adults (N=2,806) and an oversample of sports-wagering individuals (N=1,557). We used the NIDA-Quick Screen and NIDA ASSIST to assess a range of substances and behaviors, as well as to calculate a three month severity score for each behavior. After adjusting for sociodemographics, a series of multinomial logistic regressions revealed that service members status was associated with increased odds of alcohol (Adj OR=2.21), tobacco (Adj OR=1.77), prescription drugs (Adj OR=2.91), illicit drugs (Adj OR=2.07), cannabis (Adj OR=2.72), gambling (Adj OR=2.30), pornography (Adj OR=2.41), and video-game play (Adj OR=2.67) severity relative to civilians. However, veteran status was associated with higher odds for prescription (Adj OR=1.50), cannabis (Adj OR=1.62), and pornography use (Adj OR=1.33) severity compared to civilians. Problem gambling and other addictive behaviors are elevated among US military service members compared to civilians which require further study for the development of effective addiction treatments.
Keywords
Problem gambling, US military, active-duty service members, addictive behaviors
Funding Sources
International Center for Responsible Gaming (ICRG) and Kindbridge Research Institute. The funding sources had no direct in part on the results and interpretation of the current work.
Competing Interests
During the past 3 years, Shane W. Kraus has received funding from the International Center for Responsible Gaming, MGM Resorts International, Center for the Application of Substance Abuse Technologies, Taylor Francis, Springer Nature, and UNLV International Gaming Institute, and Kindbridge Research Institute. Dr. Kraus also serves on the Nevada Advisory Council of Problem Gambling in Nevada. In the past 3 years, Kris Gunawan has received funding from the Kindbridge Research Institute. In the past 3 years, Joshua Grubbs has received funding from the International Center for Responsible Gaming, Kindbridge Research Institute, National Institute on Civil Discourse, Conru Foundation, and Charles Koch Foundation.
Problem Gambling and Other Addictive Behaviors Among US Military Populations
Park MGM, Las Vegas, NV
The current study evaluated problem gambling and addictive behaviors among a sample of 4,363 US adults. Specifically, we examined how military experience (i.e., active-duty service members, veterans, and civilians) was related to prevalence of problem gambling and other addictive behaviors. Participants were recruited by YouGov Opinion polling and taken from two US samples: a weighted, nationally representative sample adults (N=2,806) and an oversample of sports-wagering individuals (N=1,557). We used the NIDA-Quick Screen and NIDA ASSIST to assess a range of substances and behaviors, as well as to calculate a three month severity score for each behavior. After adjusting for sociodemographics, a series of multinomial logistic regressions revealed that service members status was associated with increased odds of alcohol (Adj OR=2.21), tobacco (Adj OR=1.77), prescription drugs (Adj OR=2.91), illicit drugs (Adj OR=2.07), cannabis (Adj OR=2.72), gambling (Adj OR=2.30), pornography (Adj OR=2.41), and video-game play (Adj OR=2.67) severity relative to civilians. However, veteran status was associated with higher odds for prescription (Adj OR=1.50), cannabis (Adj OR=1.62), and pornography use (Adj OR=1.33) severity compared to civilians. Problem gambling and other addictive behaviors are elevated among US military service members compared to civilians which require further study for the development of effective addiction treatments.