Re-living Las Vegas: A Multi-User, Mixed Reality Edutainment Environment Based on the Enhancement of Original Archival Materials

Document Type

Conference Proceeding

Publication Date

5-11-2009

Publication Title

Proceedings of the 2009 IEEE International Conference on Virtual Environments, Human-Computer Interfaces, and Measurements Systems

Publisher

IEEE

First page number:

292

Last page number:

297

Abstract

The article describes Re-Living Las Vegas, a project focused on the underrated, and often untold, history of Las Vegas and three of its casinos, Sands, Riviera and Stardust, between 1955 and 1965, the so-called golden music age of the city. The purpose of the project is to create a media-scalable system that can make historical archival materials free to be seen, touched, heard, manipulated, transported and even personalized by visitors, through the most cutting-edge virtual and augmented reality technologies. For this reason, technologies was narrative-driven, serving as a transparent and user-friendly help to let visitors experience history while edutaining themselves. Furthermore, we show how the specific case study can be used to create a framework where the same container, the technology, can be easily reused and adapted to different contents, the enhanced archives, and for different uses, like entertainment, education or cultural.

Keywords

Archival materials; Augmented reality; Component; Enhanced archives; Mixed reality; Nevada – Las Vegas; Virtual museum exhibits; Virtual reality

Disciplines

Archival Science | Computer Engineering | Software Engineering

Language

English

Comments

Conference held: Hong Kong, 11-13 May 2009

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