Award Date

1-1-1995

Degree Type

Thesis

Degree Name

Master of Science (MS)

Department

Computer Science

Number of Pages

147

Abstract

Computer Generation and Rendering of Terrain explores different techniques that are currently used in computer science to generate terrain data. Also explored are some techniques for rendering the terrain on a computer display. A new three step technique for the generation of terrain that is based on geometric characteristics is presented, as is a hybrid rendering technique.

Keywords

Computer; Generation; Rendering; Terrain

Controlled Subject

Computer science; Physical geography

File Format

pdf

File Size

9994.24 KB

Degree Grantor

University of Nevada, Las Vegas

Language

English

Permissions

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Identifier

https://doi.org/10.25669/qqg1-2wh5


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