Document Type

Article

Publication Date

2004

First page number:

1

Last page number:

6

Abstract

Nesting algorithms deal with placing two-dimensional shapes on the given canvas. In this paper a binary way of solving the nesting problem is proposed. Geometric shapes are quantized into binary form, which is used to operate on them. After finishing nesting they are converted back into original geometrical form. Investigations showed, that there is a big influence of quantization accuracy for the nesting effect. However, greater accuracy results with longer time of computation. The proposed knowledge base system is able to strongly reduce the computational time.

Keywords

2D allocation; Algorithm; Geometry shapes; Knowledge base; Nesting; Quantization; Simulation

Disciplines

Algebraic Geometry | Electrical and Computer Engineering | Engineering | Geometry and Topology

Language

English


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