Presentation Type
Event
Location
Caesars Palace, Las Vegas Pompeian III
Start Date
29-5-2013 2:00 PM
End Date
29-5-2013 3:30 PM
Disciplines
Gaming and Casino Operations Management | International Business | Mental and Social Health | Psychology | Sociology | Statistics and Probability | Substance Abuse and Addiction
Abstract
Aims of this research
1. to explore how often high-schools students play slot machines
2. to explore how often adolescent slot machine players play other games of chance
3. to explore their main motivation and beliefs related with gambling
4. to explore their gambling experiences and behavioral patterns
Included in
Gaming and Casino Operations Management Commons, International Business Commons, Psychology Commons, Sociology Commons, Statistics and Probability Commons, Substance Abuse and Addiction Commons
Session 2-3-C: Adolescent slot machines players: experiences, motivation and cognitive distortions
Caesars Palace, Las Vegas Pompeian III
Aims of this research
1. to explore how often high-schools students play slot machines
2. to explore how often adolescent slot machine players play other games of chance
3. to explore their main motivation and beliefs related with gambling
4. to explore their gambling experiences and behavioral patterns
Comments
Moderator: Rina Gupta
Session 2-3-C Adolescent Gambling Experiences
File: 27 PowerPoint slides