Adolescent problem gambling and gaming behaviors: The predictive role of adverse childhood experiences and mental health symptoms
Session Title
Session 2-4-C: Subpopulation Research
Presentation Type
Paper Presentation
Location
Park MGM, Las Vegas, NV
Start Date
24-5-2023 3:30 PM
End Date
24-5-2023 5:00 PM
Disciplines
Clinical Psychology | Developmental Psychology
Abstract
Based on current theories explaining the development of behavioral addictions across the lifespan, adverse childhood experiences (ACEs) and mental health symptoms are significant risk factors for problematic engagement in gambling and video gaming. However, it remains unclear whether there is a differential role of specific forms of childhood adversity in increasing the risk for problem gambling and gaming in adolescence. As such, the present study aimed to examine the association between the total number of self-reported ACEs, ACEs categories (i.e., child maltreatment and household dysfunctions), and specific ACEs, and gambling/gaming behaviors. Moreover, it was examined whether mental health symptoms (i.e., externalizing and internalizing problems) mediate the relation between ACEs and gambling/gaming behaviors. Surveys were collected from 6,314 public school students aged 10 to 19 in Wood County, Ohio, United States. Results indicated that the greater number of endorsed ACEs increased the risk for gambling and gaming. Comparatively, childhood adversity resulted in a greater risk of problem gambling and disordered gaming compared to household dysfunction. Results of the mediation models indicated that externalizing problems, but not internalizing problems fully mediated the relationship between ACEs and risk for problem gambling, whereas for disordered gaming, both externalizing and internalizing problems increased this risk.
Statement of implications: Results underline the differential effect of mental health symptoms in the relationship between childhood adversity and engagement in gambling and gaming in adolescence. Implications for treatment and prevention will be discussed relevant to the risk of specific adverse events in childhood and current-day mental health vulnerabilities.
Keywords
adverse childhood experiences; behavioral addictions; mental health; gambling; video gaming;
Funding Sources
None
Competing Interests
None
Adolescent problem gambling and gaming behaviors: The predictive role of adverse childhood experiences and mental health symptoms
Park MGM, Las Vegas, NV
Based on current theories explaining the development of behavioral addictions across the lifespan, adverse childhood experiences (ACEs) and mental health symptoms are significant risk factors for problematic engagement in gambling and video gaming. However, it remains unclear whether there is a differential role of specific forms of childhood adversity in increasing the risk for problem gambling and gaming in adolescence. As such, the present study aimed to examine the association between the total number of self-reported ACEs, ACEs categories (i.e., child maltreatment and household dysfunctions), and specific ACEs, and gambling/gaming behaviors. Moreover, it was examined whether mental health symptoms (i.e., externalizing and internalizing problems) mediate the relation between ACEs and gambling/gaming behaviors. Surveys were collected from 6,314 public school students aged 10 to 19 in Wood County, Ohio, United States. Results indicated that the greater number of endorsed ACEs increased the risk for gambling and gaming. Comparatively, childhood adversity resulted in a greater risk of problem gambling and disordered gaming compared to household dysfunction. Results of the mediation models indicated that externalizing problems, but not internalizing problems fully mediated the relationship between ACEs and risk for problem gambling, whereas for disordered gaming, both externalizing and internalizing problems increased this risk.
Statement of implications: Results underline the differential effect of mental health symptoms in the relationship between childhood adversity and engagement in gambling and gaming in adolescence. Implications for treatment and prevention will be discussed relevant to the risk of specific adverse events in childhood and current-day mental health vulnerabilities.
Comments
This is a resubmission of a presentation accepted as a poster that will not be presented as a paper presentation on May 25th, session 3, which is 1.30pm-3pm.