Editors

D. Schwartz (Ed.)

Document Type

Occasional Paper

Publication Date

7-2014

Publication Title

Center for Gaming Research Occasional Paper Series: Paper 27

Publisher Location

Las Vegas, Nevada

First page number:

1

Last page number:

12

Abstract

This paper examines Monte Carlo in the late-nineteenth century and Las Vegas in the mid-twentieth century, and explores how the cities forged specific identities centered upon their casino-resort industries. Civic planners, entrepreneurs, and tourists contributed to the formation of a spatial imaginary (the conception of a place, laden with symbols and infused with meaning designed to evoke certain feelings or experiences, which is also mediated and re-mediated through the imagination) in these gambling centers. Casino-resorts came to dominate the economies of these cities and casino-concessionaires, business bureaus, and elites consistently emphasized the luxuriousness, spectacle, and cosmopolitanism of their casino-resort towns. This paper argues that the constant emphasis on luxury, spectacle, and cosmopolitanism allowed these casino-resort towns to appeal to a wide-ranging clientele and to remain commercially viable over time. This comparative study also briefly examines how other tourist-resort centers, from Dubai to Rio de Janeiro and Bangkok to Macau, have sought to emulate the successful promotional model set forth by Monte Carlo and Las Vegas.

Keywords

Casinos; Casinos--Marketing; Consumption (Economics); imaginary; Monaco--Monte-Carlo; Nevada--Las Vegas; tourism; urban history

Disciplines

Gaming and Casino Operations Management | Marketing | Tourism and Travel | Urban Studies and Planning

File Format

pdf

Language

English


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