Award Date
1-1-1995
Degree Type
Thesis
Degree Name
Master of Science (MS)
Department
Computer Science
Number of Pages
147
Abstract
Computer Generation and Rendering of Terrain explores different techniques that are currently used in computer science to generate terrain data. Also explored are some techniques for rendering the terrain on a computer display. A new three step technique for the generation of terrain that is based on geometric characteristics is presented, as is a hybrid rendering technique.
Keywords
Computer; Generation; Rendering; Terrain
Controlled Subject
Computer science; Physical geography
File Format
File Size
9994.24 KB
Degree Grantor
University of Nevada, Las Vegas
Language
English
Permissions
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Repository Citation
Haab, Frederick John, "Computer generation and rendering of terrain" (1995). UNLV Retrospective Theses & Dissertations. 450.
http://dx.doi.org/10.25669/qqg1-2wh5
Rights
IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
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