Award Date
December 2023
Degree Type
Thesis
Degree Name
Master of Science in Engineering (MSE)
Department
Civil and Environmental Engineering and Construction
First Committee Member
Jee Woong Park
Second Committee Member
Jeehee Lee
Third Committee Member
Pramen P. Shrestha
Fourth Committee Member
Shaikh Arifuzzaman
Number of Pages
70
Abstract
With the rising frequency of active shooter incidents and fire hazards in both private and public facilities, it is crucial to establish a strategy for an effective emergency evacuation response for minimizing its consequences. Modern technological advancements such as virtual reality (VR) and game engines offer the potential to serve as valuable evacuation training tools within a virtual environment, aiding real-time decision making. Previous studies highlight the benefits of using VR simulations for emergency evacuation training, enhancing safety; however, two challenging factors exist that hinder their application. First, many existing structures (especially for older buildings) lack an available computer model/approach. Second, creation of a computer model for these structures face challenges, being time consuming and requiring substantial resources. When a digital model such as BIM (Building Information Modeling) is not readily accessible, such VR training requires an expeditious generation of 3D environment. In response, this research presents an employable approach for creating a virtual environment in VR using the Unreal Engine. For an implementable mode, it should be able to replicate the building evacuation environment with authenticity, incorporating successful aspects (i.e., emergency signages, opening doors, time measurement, non-player characters) from previous studies that had access to BIM models. Additionally, an exploratory pilot study is conducted to execute the approach, assessing its feasibility measures, effectiveness, and comparison against existing methods. The outcome is an expeditious method to create an efficient and relatively realistic VR virtual environment, enabling building occupants to engage in emergency evacuation response training, thereby better preparing for unforeseen catastrophic events.
Keywords
3D Environment; Emergency Evacuation; Evacuation Training Tool; Game Engine; No BIM Model; Virtual Reality
Disciplines
Civil Engineering
File Format
File Size
4990 KB
Degree Grantor
University of Nevada, Las Vegas
Language
English
Repository Citation
Ahmed, Naveed, "An Exploratory Pilot Study on Generating an Emergency Evacuation VR Experience for a Real-Life Building Without Existing BIM or Floor Plans" (2023). UNLV Theses, Dissertations, Professional Papers, and Capstones. 4866.
http://dx.doi.org/10.34917/37200492
Rights
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